About Me:
Aspiring Animator who likes to animate whatever their current hyperfixation (Mostly anime & Vtuber shiz) is and people's ocs-> 21 Years old
-> Starting drawing pretty much during senior year of high school (So for about 3 years now)
-> Is a cat (mreow)
HOW TO ORDER:
-Let me know what type of commission you want (Ex: Half body, lineless, roughly how long you want the animation to be, etc.)Provide references for me for whichever character you want me to animateTell me what action you want the character to perform (Or what other animation you want if the character isn't moving)Refer to the terms & conditions page for what I can and can't doContact me on my discord: Alo_arts
Payment is through my Ko-fi or CashappOnce you have made your order I will send progress updates on your animation as time passes
PRICES
Bust/Shoulder animation
Simple Loops: $30 USD per/sec
Character Animation: $45 USD per/sec
(Optional: +$10 USD for loops)
(Optional: +$10 USD for simple cellshaded backround)
Halfbody/Waist Up Animation
Simple Loops: $45 USD per/sec
Character Animation: $60 USD per/sec
(Optional +$15 for loops)
(Optional +15 for cell shaded backround)
(Lineless animations are 20% off from standard orders)
Fullbody Animation
Simple Loops: $60 USD per/secCharacter Animation: $100 per/sec
(Optional: +$20 USD for cellshaded backround)
Adding extra characters costs %50 of the price of current order
(Ex: You buy a simple shoulder/bust loop for $30 USD so adding another character will cost $15 USD)
TERMS & CONDITIONS
WHAT I WILL & WON'T DO
DO'S:
Ocs
Fanart
Human & Furries (And other types of characters)
Slight Mecha
Blood/Gore
Slight NSFW/Suggestive pieces
DON'TS:
Highly detailed backrounds
Highly detailed mecha
Supper buffed characters
Nsfw Anims
Any of the weird fetish stuff (If you know you know)
Note that I do have the right to refuse a commission if I feel that is either out of my skill range or it proves to be an uncomfortable request
Animations can take 1-4 weeks depending on the request (Full body animations are a special case and will be discussed in depth with client)
I want to emphasize how important it is give a rough estimate of how long you want an anim to be (This does not mean the time is final it's to just get a rough estimate of costs and movement and timings within the animation)Wips and update progress for animations can be shown as follows (This is after a storyboard has been shown)